Zombie Marge, Step-by-step (Day 5)

When coloring the strip, I work from background to foreground, each one getting a separate layer. By starting with the background, I can set the color mood. Since Marge is hanging out in the basement of the old church, I’ve been working in lots of blues and grays. The last panel of the strip changes the location, so I move to warmer colors, with a little hint of the same blue to tie it together. For now the orange-brown will hold the place for a brick wall to be rendered later in Photoshop.

The flat gradient backgrounds are too clean for this strip, so I add textures from an Illustrator library of spatters I’ve built. It adds visual interest, but saves me the task of rendering complex background detail in every frame. The grungy look suits the locals of the story and doesn’t detract for the figures.

Tomorrow I will begin to color the figures.

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